✦ FeaturedThis month's Humble Choice is offering one of the best turnbased sicko RPGs of the century for an all time low $15—plus you get 7 other games including Diablo 4
There's never been a better time to add hundreds of hours to your shame pile.

Daredevil Born Again season 3 plot, cast, release date window and everything else we know

Daredevil: Born Again season 2 ending explained: Is the Marvel show about January 6?

'The team has weathered a lot': Subnautica 2 design lead says the community kept the dev team going 'when it was at its hardest'
☁ Latest News
4033 articles
This month's Humble Choice is offering one of the best turnbased sicko RPGs of the century for an all time low $15—plus you get 7 other games including Diablo 4
There's never been a better time to add hundreds of hours to your shame pile.

Daredevil Born Again season 3 plot, cast, release date window and everything else we know
Explore the potential plot twists and character developments in Daredevil: Born Again season 3

Daredevil: Born Again season 2 ending explained: Is the Marvel show about January 6?
Daredevil: Born Again takes a surprising turn in its season finale, drawing parallels between New York citizens and the January 6th insurrection

'The team has weathered a lot': Subnautica 2 design lead says the community kept the dev team going 'when it was at its hardest'
"Despite any rough patches, our goal has always remained the same," said Anthony Gallegos.

Steam Deck verification criteria continues to confuse as Masters of Albion is marked Unsupported, despite devs considering it 'fully optimised for handheld'
Where is the threshold for adequate Steam Deck performance? No one seems to know.

Catch up on this terrific manga mystery before the official anime version
Aki Irie's Icelandic saga Go with the Clouds, North-by-Northwest is one of the most engaging mystery manga in years.

This is Chort, a Final Fantasy 14 dungeon boss of absolutely no real significance, but a hero to us all
You can find Chort in the Clyteum.
Microsoft Copilot Will No Longer Come To Consoles, Says Xbox CEO
!Game Informer News(https://www.gameinformer.com/sites/default/files/styles/bodydefault/public/2026/05/05/4efdaa27/copilot%20logo.jpg.webp) Copilot, Microsoft’s AI-powered assistant, has been a controversial feature for some, but it looks like it won’t be introduced to Xbox consoles anymore. Microsoft Gaming CEO Asha Sharma confirmed this pivot on X(https://x.com/ashashar/status/2051746410660593933?s=20) today, citing a need to “move faster, deepen our connection with the community, and address friction for both players and developers.” In her post, Sharma states Copilot is also being dropped from mobile while announcing a leadership shake-up. "We promoted leaders who helped build Xbox, while also bringing in new voices to help push us forward. This balance is important as we get the business back on track," writes Sharma. "As part of this shift, you’ll see us begin to retire features that don’t align with where we’re headed. We will begin winding down Copilot on mobile and will stop development of Copilot on console.” > Xbox needs to move faster, deepen our connection with the community, and address friction for both players and developers. > Today, we promoted leaders who helped build Xbox, while also bringing in new voices to help push us forward. This balance is important as we get the business… > > — Asha (@ashashar) May 5, 2026(https://twitter.com/ashashar/status/2051746410660593933?refsrc=twsrc%5Etfw) The response to this announcement has been positive, especially since some players worried that Sharma, who previously served as the president of Microsoft’s CoreAI product, would push for more AI integration in Xbox products. This move at least aligns with her previous statement addressing concerns about AI on Xbox, where she promised that “Games are and always will be art, crafted by humans, and created with the most innovative technology provided by us.” Sharma took over as Xbox CEO following the departures of former Xbox heads Phil Spencer and Sarah Bond in February(https://gameinformer.com/2026/02/20/phil-spencer-is-retiring-xbox-president-sarah-bond-is-leaving-and-microsofts-coreai-head), and has pledged a commitment to “the return of Xbox” and to understanding the Xbox ecosystem and audience despite having no prior experience working in video games. In March, she revealed more details about codename Project Helix(https://gameinformer.com/2026/03/05/new-xbox-ceo-asha-sharma-discusses-next-gen-console-codenamed-project-helix), the next Xbox console currently in development, stating it “will lead in performance and play your Xbox and PC games.”

Xbox creator becomes first console designer to bake bread using wild yeast illicitly collected from Microsoft campus
At least one Xbox culture is thriving.

MindsEye developer Build a Rocket Boy lays off even more people
Is this sabotage?

James Cameron wants to redo Aliens as a 3D movie
Aliens 3D may be James Cameron's next 3D movie project after Avatar and his Billie Eilish concert movie, the director reveals in a new interview.

How Much Did GTA 6 Cost To Make? Here's What Take-Two's CEO Had To Say
Grand Theft Auto VI(https://www.gamespot.com/articles/grand-theft-auto-6-everything-we-know/1100-6503729/) no doubt had a big production budget, but just how much did the game cost to make? Neither developer Rockstar nor parent company Take-Two has disclosed a number, but Take-Two boss Strauss Zelnick has now commented on the matter, saying "it was expensive." He said this in an interview with Business Insider(https://www.businessinsider.com/strauss-zelnick-take-two-ceo-grand-theft-auto-gta-6-2026-5), which also quoted unnamed industry analysts who said GTA 6's budget could be as much as $1.5 billion. Speaking to Bloomberg(https://www.bloomberg.com/news/articles/2026-05-04/take-two-ceo-says-grand-theft-auto-vi-expectations-are-terrifying?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc3NzkyMjI2MiwiZXhwIjoxNzc4NTI3MDYyLCJhcnRpY2xlSWQiOiJURUoxSjVLR1pBS1cwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.fNAVBN0jIbDiGocm1JBKnTDQ5SEbEZpg9r4egwWgU), Zelnick said his company has the "most amazing creative teams" and that Take-Two management insists that its creatives "pursue their passions," even if it's expensive. Continue Reading at GameSpot(https://www.gamespot.com/articles/how-much-did-gta-6-cost-to-make-heres-what-take-twos-ceo-had-to-say/1100-6539797/?ftag=CAD-01-10abi2f/)