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Indie dev behind one of the best roguelikes of all time releases its source code to the public 'in the pursuit of sharing knowledge'

Cellar Door Games, the developer of the critically acclaimed roguelike 'Rogue Legacy,' has released the game's source code to the public, aiming to preserve the game and foster knowledge sharing within the community. This move has garnered praise from fans and sparked discussions about potential ports and the importance of game preservation, highlighting a contrast to companies like Nintendo, who are known for their stricter policies regarding source code releases.

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Rogue Legacy, a 2013 gem regarded by many as one of the best roguelikes around, has gone public with its source code - all in the name of preservation and "sharing knowledge" with the community.

Speaking in a new post, independent developer Cellar Door Games reveals that it's releasing the source code in collaboration with self-described "Linux porter" Ethan Lee since Rogue Legacy has been available for "over 10 years" now. "It's been over 10 years since we released Rogue Legacy 1," the dev explains, "and in the pursuit of sharing knowledge, we are officially releasing the source code to the public."

It's been over 10 years since we released Rogue Legacy 1, and in the pursuit of sharing knowledge, we are officially releasing the source code to the public.https://t.co/BwIYTBIn7XEternal thanks to @flibitijibibo for setting this up, and being with us since the beginning.October 15, 2024

The excitement doesn't end there, either. Andrew Borman, the director of digital preservation at the Museum of Play in New York, apparently wants to team up with Cellar Door Games to get a donation in for the museum - and the dev is down. "Would love to work with you on an official donation to the museum," writes Borman. In response, the studio says "sure" and asks him to "let us know what you had in mind."

Hey Andrew, sure!Could you reach out to us at info@cellardoorgames.com and let us know what you had in mind?October 15, 2024

It's certainly exciting, and Borman isn't the only one thrilled to see the source code go public. "What a cool move," comments a fan. "Going to be interesting to see who can/will port what to where," exclaims another, suggesting a "Rogue PSP'acy" port to start. One exclaims that it's "always awesome to see game companies do this" in honor of "game preservation," and I agree - if only devs like Nintendo could follow suit, my dreams would come true.

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